Full Armored Utopic Ray Lancer
WATER

Full Armored Utopic Ray Lancer

Giáo binh tia hi vọng mặc giáp toàn thân
  • Archetype:
  • Utopic

  • ATK:
  • 2500

  • DEF:
  • 600

  • Lượt xem:
  • 6025




Hiệu ứng (VN):

3 quái thú Cấp 4
Một lần trong lượt, bạn có thể Triệu hồi Xyz "Full Armored Utopic Ray Lancer" bằng cách gửi xuống Moing 1 Lá bài Phép/Bẫy và sử dụng 1 quái thú Xyz Rank 4 hoặc thấp hơn mà bạn điều khiển. (Chuyển nguyên liệu của nó sang lá bài này.) quái thú đối thủ điều khiển giảm 500 ATK. Khi bắt đầu Battle Phase: Bạn có thể vô hiệu hoá hiệu ứng của tất cả quái thú Thế Công mà đối thủ hiện điều khiển. Khi lá bài tấn công này phá huỷ một quái thú của đối thủ trong chiến đấu: Bạn có thể tách 1 nguyên liệu từ lá bài này; nó có thể thực hiện đòn tấn công thứ hai liên tiếp.



Hiệu ứng gốc (EN):

3 Level 4 monsters Once per turn, you can also Xyz Summon "Full Armored Utopic Ray Lancer" by discarding 1 Spell/Trap and using 1 Rank 4 or lower Xyz Monster you control. (Transfer its materials to this card.) Monsters your opponent controls lose 500 ATK. At the start of the Battle Phase: You can negate the effects of all Attack Position monsters your opponent currently controls. When this attacking card destroys an opponent's monster by battle: You can detach 1 material from this card; it can make a second attack in a row.





Bản dịch này có đúng không ?


 
 
Phân tích sức mạnh bằng AI
Board breaker / Going-secondĐộ tin cậy: Trung bình
64± 6/ 100
Điểm sức mạnh
Nội tại 64
Bộ bài 63

Full Armored Utopic Ray Lancer — Power Evaluation

Final Score: 64 ± 6 · Confidence: Medium

Why it scores here

The card's score comes mainly from effect interaction: at the start of each Battle Phase it negates every Attack Position monster the opponent controls, and its static -500 ATK on opposing monsters further blunts the opposing board. Its alternate Xyz Summon needs 1 Rank 4 or lower Xyz already on the field plus 1 Spell/Trap to discard, so accessibility is only moderate. The 2500 ATK and the second-attack clause add some value but earn little on their own, and the 400-deck presence paired với staple partners (Ash Blossom, Maxx C, Droll) reflects general playability rather than extra power.

Axis scores

| Axis | Score | Evidence | | --- | -- | : | --- | | --- | |--|:|---| | | Accessibility | 40 | Needs 1 Rank 4 or lower Xyz already on the field plus 1 discarded Spell/Trap, so it is not live from the opening hand; the 400/400 main-deck inclusion confirms it is reachable in practice, but the combo evidence records zero searched or starter appearances (verified text, observed). | | | Combo & Conversion | 68 | Appears in 11 of 11 recorded boards với 1 mean power index of 63.2 and 3-5 end monsters in the top examples, but no role tags are recorded, so the conversion is observed in board outcomes rather than attributed to this card (observed). | | | Resource Economy | 40 | The alternate summon discards 1 Spell/Trap for 1 Xyz, and the second attack costs one detached material for 1 destroyed monster; there is no Mộ refuel or searching, so net card advantage is roughly even (verified text, inferred). | | | Effect & Interaction | 85 | The Battle Phase negate hits every opposing Attack Position monster and the -500 ATK aura applies continuously, which is 1 strong, hard-to-avoid board effect (verified text). | | | Material Utility | 30 | As 1 Rank 4 Xyz it is only usable as material by other Xyz monsters, với no generic Cấp độ or Attribute fit, so its body converts poorly when blanked (verified text, inferred). | | | Resilience & Flexibility | 45 | Its value sits on field effects that 1 single negation shuts off, and it needs 1 Rank 4 base on the field, which gives limited redundancy across zones and turns (inferred). | | | Deck-Building Efficiency | 72 | Single copy in 397 of 400 decks với no garnet or lock restriction, and 1 typical copy count of 1 across the StatisticsCard archetypes, so it is cheap to run (observed). |

Calculation

Weight profile: 0.7 Board breaker / Going-second + 0.3 Boss/End-board. Intrinsic ≈ 64, Deck ≈ 63, Meta = provisional. Modifiers: none. Final formula: 0.40Intrinsic + 0.60Deck

Strengths

  • Battle Phase negate of all opposing Attack Position monsters is 1 strong, hard-to-play-around board effect

  • Static -500 ATK on opposing monsters weakens the opposing board while it remains on field

  • Played in 400 of 400 sampled decks across 72 archetypes, so it is broadly portable

  • Single-copy requirement với no garnet or lock, so it is cheap to run

Weaknesses

  • Requires 1 Rank 4 or lower Xyz already on the field plus 1 discarded Spell/Trap for its alternate summon

  • Its field effects go offline when the card is negated

  • Little card advantage or Mộ refuel; the second attack costs 1 material per destroyed monster

  • Poor material value for other Xyz beyond its Rank 4 body

Counters / choke points

  • Effect negation of this card on field, which removes its Battle Phase negate and ATK aura (inferred)

  • Removing or disrupting the Rank 4 or lower Xyz base before the alternate summon (inferred)

Best use

Board breaker and second-attack Xyz finisher. Decks: Ryzeal, Shark, Toon, Mitsurugi, Utopia. Suggested copies: 1.

Evidence & gaps

  • Verified: Battle Phase negate of all opposing Attack Position monsters (card text); Opponent's monsters lose 500 ATK (card text); Alternate Xyz Summon by discarding 1 Spell/Trap and using 1 Rank 4 or lower Xyz (card text); Appears in 400 of 400 sampled decks, 397 at one copy (decks_evidence)

  • Observed: Appears in 11 of 11 recorded combos với mean power index 63.2 (combos_evidence); Role counts as starter, searched, material, payoff and end-board are all zero (combos_evidence); Typical copies of 1 across 7 StatisticsCard archetypes (usage_statistics)

  • Inferred: Board breaker role is primary because the negate effect dominates the card's value; Limited material value beyond other Xyz monsters; Limited redundancy because the alternate summon depends on 1 Rank 4 or lower Xyz already present

  • Data gaps: no banlist token; assumed 3 copies (unlimited) combo role tags are all zero, so the role split from combo evidence is unavailable no official rulings or guide text explaining the Battle Phase negate timing in practice no metagame sample supplied, so meta_power is null












https://ygovietnam.com/
Top